It kind of blows my mind that a game of this size and caliber is able to translate well enough into an older game/engine. Don’t believe it? Well check out the release video below for a good look at the unofficial demake: Hop, jump and throw your hat just like in the original, but now with less polygons and compressed audio. Well, Super Mario Odyssey 64 aims to do just that by bringing the entire game into the Mario 64 engine, which is a pretty crazy idea if you ask me. Either way, I’m not sure I’ve ever seen a proper demake before. Maybe it’s the minimalistic design, or that time where innovations and limitations were at their peak. But what about demakes? I know it sounds crazy right, but some of us really love that old low-poly art style. We’ve had remasters, reduxes, revengeances, and, of course, remakes.
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